

Feline Pounce: It is another attack that Tom performs.Also, the attack gets charged, and it creates more damage. In this attack, Tom uses the paddle and bounces Jerry above his head, damaging the opponent. Paddle-Paddle-Paddle: It is one of the most powerful attacks by Tom & Jerry.Tom uses it by swinging his Mallet to the side he is facing. Mallet Time: This is a side-to-side attack done through the mallet.But, you have to make sure that the timing is correct to protect yourself from the projectiles. Volley: It is a defensive move that Tom uses to swing his racket to deflect the projectiles back at the opponent.Tom & Jerry were revealed to be a playable duo fighter in MultiVersus.Tom & Jerry were a playable fighter in the Closed Alpha.Bug Fix: Jerry Slingshot from Aerial and Grounded Neutral Special will now trigger attack decay.- Side Air Attack: Added additional whiff recovery.- Down Air Attack: Hit box starts a bit later.- Up Air Attack: Added additional whiff recovery.- Down Air Special: Dynamite ammo cooldown increased from 9s to 12s.Tom and Jerry didn’t have enough risks and his close range attacks were a bit too safe. The goal of these changes are to bring some more risk to the really large reward Tom and Jerry have. - Air Up Special - Fixed an issue where Jerry would continue to have active hit frames when falling from the rocket.~ Air Normal Attacks - Fixed a bug that would prevent Tom and Jerry from using normal attacks when Air Special limit had been reached.+ Tom And Jerry - Dynamite now applies projectile perk effects.Jab 1 hitbox active frame window moved 2 frames later.Land cancel window delayed by 3 frames.Reduced cork ammo to 2 from 3 (cork ammo while attached to ally unchanged).No longer refreshes his cooldown if he dies while attached to an ally.Jerry now classified as a Heavy Projectile while in flight.Jerry no longer hits enemies immediately after the rocket explodes (damage compensated).Split dynamite sticks now detonate when they hit terrain.Jerry returns back to Tom if he is killed when attached to an ally.Pushed knockback angle to be more horizontal.Recovery land cancel window moved forward by 3 frames.Recovery land cancel reduced by 7 frames.Recovery increased by 4 frames on whiff(miss).Hitbox active frame window increased by 2 frames.It will now properly apply projectile perks to the first enemy fighter hit. Neutral Special Jerry when hitting up close sends at the intended angle now.Tom can drop multiple sticks until out of AMMO. The dynamite gains power if REFLECTED by Tom's tennis racket. Tom drops a stick of dynamite PROJECTILE that will explode on its second bounce or if it hits an enemy. Tom will place a mouse trap PROJECTILE on the ground. Similar to ground, but Tom launches up slightly, and Jerry moves in an arc instead of being aimed. If Jerry is not with Tom, then Tom launches a rocket that locks onto Jerry. The lure has a SWEETSPOT after its been out for a while. The fishing lure PROJECTILE will stay out until you release the input or the lure hits an enemy while traveling. Tom will cast forward with a fishing pole. Tom can be fire multiple tennis balls until out of AMMO. Tennis balls gain power if REFLECTED by Tom's tennis racket. If Jerry is away, Tom will shoot a tennis ball PROJECTILE towards Jerry. Tom aims and fires Jerry as a PROJECTILE. Tom & Jerry's default look is based on their modern depictions throughout Tom and Jerry media. They’ll be great champions to have in the battle against the Nothing so long as they can stop fighting each other long enough to do it. Like many “toons,” Tom & Jerry fight with a zany, madcap style and display nearly indestructible levels of durability. As a housecat and a mouse they should be mortal enemies, but the two have nonetheless teamed up many times over the years. When these frenemies put aside their differences, their zany mayhem can be unstoppable.Įver since they first laid eyes on each other, Tom and Jerry have had a complicated relationship. Despite this, there have been a few times where the two actually seemed to get along and like each other, earning them the title of frenemies. The duo were created by William Hanna and Joseph Barbara at MGM during the 1940s, and they were specifically designed to be rivals to one-another: Tom is an intelligent anthropomorphic cat who mainly wants to chase Jerry due to his job as a domestic feline, while Jerry is a carefree and cheeky anthropomorphic mouse who likes teasing the former and stealing food from Tom's owners' fridge. and Gerald Jinx "Jerry" Mouse are the titular protagonists of the Tom and Jerry franchise.
